Learn the foundations of low poly 3D asset creation quickly, without needing to take a huge course.
Using Blender 3.0, you’ll create a low poly landscape with a house, trees and pond from start to finish.
Grant will take you through modeling, texturing, lighting and rendering your creation. You’ll learn the Blender interface, along with the main modelling and texturing toolset. All the time, receiving helpful tips and tricks to speed up your workflow so you can create low poly artwork quickly.
What you’ll learn in this course:
-
Create a low poly landscape with a house, trees and pond from start to finish using Blender 3.0.
-
Learn the Blender interface, and main modelling and texturing toolset.
-
Learn fundamental 3D modelling techniques including loop cuts, mirror modifier, destructive modelling, knife tool and more.
-
Learn to colour your models by adding multiple materials and lights.
-
Use both Cyles and Eevee rendering pipelines.
-
Develop your own low poly art style to apply to your future creations.
This course is perfect for beginners who are new to Blender, anyone wanting to improve their Blender skills and folks who value their time and want quick wins!
The only course prerequisite is that you’re able to install Blender 3.0.
All students have access to the Q&A where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.
Introduction
In this video (objectives)…
welcome to the course
In this video (objectives)…
We'll make sure you have a version of Blender that you are comfortable with so you can start creating.
In this video (objectives)…
A basic understanding of the Blender interface
In this video (objectives)…
Learning how to add new objects into the scene and transform them
In this video (objectives)…
Adding new materials to different objects
In this video (objectives)…
Lucy gives a quick overview of where to get support and ask questions.
In this video (objectives)…
A list of the main links and resources - places to get help and connect with the community
Basic Modelling
In this video (objectives)…
Section Intro
In this video (objectives)…
Making a very simple house in blender.
In this video (objectives)…
Blocking out our project and placing everything into position.
In this video (objectives)…
Editing the house shape and using loop cuts
In this video (objectives)…
creating the roof and separating objects
In this video (objectives)…
using the mirror modifier to speed up modelling
In this video (objectives)…
further use of the mirror modifier for quick modelling
In this video (objectives)…
Using the solidify modifier to give our roof some thickness
In this video (objectives)…
when to apply modifiers
In this video (objectives)…
creating the beams of the house and practicing modelling skills
In this video (objectives)…
Creating more of hte beams and learning how to speed up your workflow
In this video (objectives)…
Using the knife tool to cut up objects
In this video (objectives)…
Building the wooden frames using duplication and modifiers
In this video (objectives)…
Modelling practice
In this video (objectives)…
extruding and insetting for pipe joints
In this video (objectives)…
creating the lamp using the inset tool
The Landscape
In this video (objectives)…
Creating the triangular tree with simple shapes that we make using the sculpting workspace and the decimate modifier
In this video (objectives)…
Using collections in blender to tidy up and organise our outliner
In this video (objectives)…
Creating the round tree and using proportional editing
In this video (objectives)…
Creating the base using modifiers
In this video (objectives)…
Creating the pond using the boolean modifier
In this video (objectives)…
Creating the paving and rocks with the help of snapping
In this video (objectives)…
creating grass by using linked duplicates
In this video (objectives)…
creating the last plants and lilies for the island
Colour
In this video (objectives)…
Section Intro
In this video (objectives)…
Adding and linking materials and colouring our objects
In this video (objectives)…
adding multiple materials to the same object and creating the emission shader for the lights
In this video (objectives)…
getting to grips with cycles and eevee render engines
In this video (objectives)…
Adding lights in both Eevee & Cycles
In this video (objectives)…
Creating mood and atmosphere with the lighting and hdri's
In this video (objectives)…
Adding details and finalizing our scene for rendering
In this video (objectives)…
Rendering our image and using the compositor to add a background and some effects
In this video (objectives)…
Final thoughts and message
Continuing Your GameDev Journey
Productivity Hacks to Get More Done in 2018
— 28 February 2017
- Facebook News Feed Eradicator (free chrome extension) Stay focused by removing your Facebook newsfeed and replacing it with an inspirational quote. Disable the tool anytime you want to see what friends are up to!
- Hide My Inbox (free chrome extension for Gmail) Stay focused by hiding your inbox. Click "show your inbox" at a scheduled time and batch processs everything one go.
- Habitica (free mobile + web app) Gamify your to do list. Treat your life like a game and earn gold goins for getting stuff done!